Pelt (Large)

item game:hide-pelt-large · from betterruins

A hide which has been preserved, and will not rot.

Used in (2)

Filters
RecipeCategoryIngredients → output
clutter (Item Recipe) grid
clutter (Item Recipe) grid

Found in structures (3)

StructureKind
Trader camps in very cold climate regions structure
Village area storystructure
surfaceunderground-treewithcave-tiggetagg structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.