Hay (Grass)
block
game:hay-normal-ud
· from betterruins
Produced by (1)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| Hay (Grass) (Item Recipe) | grid |
Used in (6)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| Slanted thatch roof (Item Recipe) | grid | |
| Thatch roof ridge (Item Recipe) | grid | |
| Thatch roof tip (Item Recipe) | grid | |
| Thatch roof corner (inner) (Item Recipe) | grid | |
| Thatch roof corner (outer) (Item Recipe) | grid | |
| Aged Hay (Grass) (Item Recipe) | grid |
Found in structures (4)
| Structure | Kind |
|---|---|
| Large trader outposts | structure |
| Village area | storystructure |
| underground-samgrey-4 | structure |
| village-desert | village |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.