surface/aqueduct/bridge-section3
schematic
survival:worldgen/schematics/surface/aqueduct/bridge-section3.json
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| Size (X×Y×Z) | 6×7×9 blocks |
|---|---|
| Distinct block codes | 14 |
| File | worldgen/schematics/surface/aqueduct/bridge-section3.json · 11 KB (2 KB compressed) |
Used by structures (5)
| Structure | Kind | Referenced as | Weight | Quantity |
|---|---|---|---|---|
| average-city-main | village | surface/aqueduct/* |
30 | –2 |
| agricultural-city-main | village | surface/aqueduct/* |
30 | –2 |
| guild-city-main | village | surface/aqueduct/* |
30 | –2 |
| military-city-main | village | surface/aqueduct/* |
30 | –2 |
| religious-city-main | village | surface/aqueduct/* |
30 | –2 |
Blocks (14)
The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).
| Block | Code |
|---|---|
| Granite cobblestone | game:cobblestone-granite |
| Cracked vessel (Farming) | game:lootvessel-farming |
| Cracked vessel (Food) | game:lootvessel-food |
| Cracked vessel (Forage) | game:lootvessel-forage |
| Cracked vessel (Ore) | game:lootvessel-ore |
| Cracked vessel (Seed) | game:lootvessel-seed |
| Cracked vessel (Tool) | game:lootvessel-tool |
| Meta (block layer) | game:meta-blocklayer |
| Meta (Underground) | game:meta-underground |
| microblock | game:microblock |
| Block Randomizer | game:randomizer-normal |
| Low fertility soil | game:soil-low-none |
| soil-low-normal | game:soil-low-normal |
| Stone path | game:stonepath-free |
This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.