surface/aqueduct/aqueduct-section1

schematic survival:worldgen/schematics/surface/aqueduct/aqueduct-section1.json · from game

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Size (X×Y×Z)5×7×22 blocks
Distinct block codes15
Fileworldgen/schematics/surface/aqueduct/aqueduct-section1.json · 19 KB (3 KB compressed)

Used by structures (5)

StructureKindReferenced asWeightQuantity
average-city-main village surface/aqueduct/* 30 –2
agricultural-city-main village surface/aqueduct/* 30 –2
guild-city-main village surface/aqueduct/* 30 –2
military-city-main village surface/aqueduct/* 30 –2
religious-city-main village surface/aqueduct/* 30 –2

Blocks (15)

The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).

BlockCode
Aged granite ashlar blocks game:agedstonebricks-granite
Granite cobblestone game:cobblestone-granite
Granite cobblestone slab game:cobblestoneslab-granite-up-free
Cracked vessel (Farming) game:lootvessel-farming
Cracked vessel (Food) game:lootvessel-food
Cracked vessel (Forage) game:lootvessel-forage
Cracked vessel (Ore) game:lootvessel-ore
Cracked vessel (Seed) game:lootvessel-seed
Cracked vessel (Tool) game:lootvessel-tool
Meta (block layer) game:meta-blocklayer
Meta (Underground) game:meta-underground
microblock game:microblock
Block Randomizer game:randomizer-normal
Low fertility soil game:soil-low-none
soil-low-normal game:soil-low-normal

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