grid recipe
This category has no recipe names of its own in the game data — titled here after its output item.
grid from betterruins
Ingredients
| Slot | Item | Qty / Ratio | Notes |
|---|---|---|---|
| X | Stonemason's Blueprint | ||
| T |
stone-* (rock)
|
×4 | any of: andesite, chalk, chert, conglomerate, limestone, claystone, granite, sandstone, shale, basalt, peridotite, phyllite, slate, bauxite |
| C |
clay-*
|
||
| B | Bone | ×2 | |
| P | bonysoil |
Output
cobbleskull-{rock} (depends on rock)
×2
Resolved variants
| rock | Output |
|---|---|
| andesite | cobbleskull-andesite |
| chalk | cobbleskull-chalk |
| chert | cobbleskull-chert |
| conglomerate | cobbleskull-conglomerate |
| limestone | cobbleskull-limestone |
| claystone | cobbleskull-claystone |
| granite | cobbleskull-granite |
| sandstone | cobbleskull-sandstone |
| shale | cobbleskull-shale |
| basalt | cobbleskull-basalt |
| peridotite | cobbleskull-peridotite |
| phyllite | cobbleskull-phyllite |
| slate | cobbleskull-slate |
| bauxite | cobbleskull-bauxite |
Raw recipe JSON
{
"ingredientPattern": "XC_,TPB",
"ingredients": {
"X": {
"type": "Item",
"code": "br-schematic-stone",
"consume": false
},
"T": {
"type": "Item",
"code": "game:stone-*",
"name": "rock",
"allowedVariants": [
"andesite",
"chalk",
"chert",
"conglomerate",
"limestone",
"claystone",
"granite",
"sandstone",
"shale",
"basalt",
"peridotite",
"phyllite",
"slate",
"bauxite"
],
"quantity": 4
},
"C": {
"type": "Item",
"code": "game:clay-*"
},
"B": {
"type": "Item",
"code": "game:bone",
"quantity": 2
},
"P": {
"type": "Block",
"code": "game:bonysoil"
}
},
"width": 3,
"height": 2,
"output": {
"type": "Block",
"code": "game:cobbleskull-{rock}",
"quantity": 2
}
}