Boiler

block survival:verticalboiler-west · from game

Required to distill liquids

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockBoiler BlockBoiler Block/BlockBoiler.cs
Behavior Unstable BlockBehaviorUnstable BlockBehavior/BehaviorUnstable.cs
Behavior Multiblock Not in vssurvivalmod (engine, VSEssentials, or a mod DLL)
Behavior HorizontalOrientable BlockBehaviorHorizontalOrientable BlockBehavior/BehaviorHorizontalOrientable.cs
Block entity Boiler BlockEntityBoiler BlockEntity/BEBoiler.cs
Block entity behavior FirepitAmbient BEBehaviorFirepitAmbient BlockEntityBehavior/BEBehaviorFirepitAmbient.cs

Produced by (1)

Filters
RecipeCategoryIngredients → output
Boiler (Item Recipe) grid
Copper plate + Copper plate ×2 + Soldering iron + solderbar-* (tin, silver) ×5 → Boiler

Found in structures (1)

StructureKind
megastructures-palaceofnestor-nybygget structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.