Aged torch holder

block survival:torchholder-aged-filled-west · from game

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockTorchHolder BlockTorchHolder Block/BlockTorchHolder.cs
Behavior HorizontalAttachable BlockBehaviorHorizontalAttachable BlockBehavior/BehaviorHorizontalAttachable.cs
Behavior Lockable BlockBehaviorLockable BlockBehavior/BehaviorLockable.cs
Block entity TorchHolder BlockEntityTorchHolder BlockEntity/BETorchTorchholder.cs

Drops (2)

Filters
MechanismDropChance / QuantityNotes
blockDrop torchholder-aged-empty-north
blockDrop torch-basic-lit-up

Found in structures (3)

StructureKind
Large trader outposts structure
thepanopticon storystructure
megastructures-giantcathedral-dampus structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.