Green marble stone

item survival:stone-greenmarble · from game

Stack size64

Game logic (C#)

The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Item class ItemStone ItemStone Item/ItemStone.cs
Behavior GroundStorable CollectibleBehaviorGroundStorable CollectibleBehavior/BehaviorGroundStorable.cs
Behavior Throwable Not in vssurvivalmod (engine, VSEssentials, or a mod DLL)

Used in (5)

Filters
RecipeCategoryIngredients → output
grid recipe grid
Fanned green marble cobblestone (Item Recipe) grid
grid recipe grid
grid recipe grid
grid recipe grid

Dropped by (16)

Filters
SourceKindMechanismChance / Quantity
Cracked green marble block blockDrop ×2.5
Green marble boulders block blockDrop ×5
Green marble boulders block blockDrop ×5
Green marble boulders block blockDrop ×5
Green marble boulders block blockDrop ×5
Green marble stones block blockDrop ×1
Green marble stones block blockDrop ×1
Green marble stones block blockDrop ×1
Green marble stones block blockDrop ×1
Green marble rock block blockDrop ×2.5
stalagsection-greenmarble-14 block blockDrop ×1.5
stalagsection-greenmarble-12 block blockDrop ×1.5
stalagsection-greenmarble-10 block blockDrop ×1.5
stalagsection-greenmarble-08 block blockDrop ×1.5
stalagsection-greenmarble-06 block blockDrop ×1.5
stalagsection-greenmarble-04 block blockDrop ×1.5

Found in structures (2)

StructureKind
thepanopticon storystructure
village-desert village

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.