Ruined boar spear
item
survival:spear-boar-ruined
· from game
| Tags | weaponweapon-meleeweapon-spear |
|---|
Game logic (C#)
The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Item class | ItemSpear |
ItemSpear |
Item/ItemSpear.cs |
| Behavior | GroundStorable |
CollectibleBehaviorGroundStorable |
CollectibleBehavior/BehaviorGroundStorable.cs |
| Behavior | Buffable |
Not in vssurvivalmod (engine, VSEssentials, or a mod DLL) | |
| Behavior | AnimationAuthoritative |
Not in vssurvivalmod (engine, VSEssentials, or a mod DLL) |
Can be generated by (1)
Random-stack placeholders (placed in world-generated chests and similar) whose pool includes this. The chance is among that placeholder's results, not the chance of finding it.
| Placeholder | Chance |
|---|---|
| Stack randomizer (Ruined weapons) | 3.33% |
Found in structures (12)
| Structure | Kind |
|---|---|
| Resonance Archive | storystructure |
| underground-translocator-common | structure |
| underground-rare | structure |
| thepanopticon | storystructure |
| virrno-monolith | structure |
| megastructures-mountaincastle-ogdred-o10 | structure |
| megastructures-undergroundcastle-ogdred-o8 | structure |
| megastructures-giantcathedral-dampus | structure |
| village-prison | village |
| village-femursnapper | village |
| largeruins-0901-rowlyart-largeruin-o4 | structure |
| desertspecifc-o20-stadrian-undergroundwithentrance | structure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.