Brown bamboo shoots
block
survival:sapling-brownbambooshoots-free
· from game
Game logic (C#)
The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Block class | BlockSapling |
BlockSapling |
Block/BlockSapling.cs |
Drops (1)
Filters
| Mechanism | Drop | Chance / Quantity | Notes |
|---|---|---|---|
| blockDrop | Brown bamboo shoots | ×1 |
Used in (1)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| Edible bamboo shoots (Item Recipe) | grid |
Dropped by (2)
Filters
| Source | Kind | Mechanism | Chance / Quantity |
|---|---|---|---|
| Brown bamboo shoots | block | blockDrop | ×1 |
| Brown bamboo shoots | block | blockDrop | ×1 |
Found in structures (5)
| Structure | Kind |
|---|---|
| desertspecifc-o3-yapludepatte-0101 | structure |
| desertspecifc-o4-femursnapper-japoasis | structure |
| desertspecifc-femuroasiso6 | structure |
| desertspecifc-lzmalpyramid-o6-1 | structure |
| desertspecifc-mixco-viejo-o6-yapludepatte | structure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.