Pulverizer frame
block
survival:pulverizerframe-north
· from game
Mechanical power part
Game logic (C#)
The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Block class | BlockPulverizer |
BlockPulverizer |
Systems/MechanicalPower/Block/BlockPulverizer.cs |
| Behavior | HorizontalOrientable |
BlockBehaviorHorizontalOrientable |
BlockBehavior/BehaviorHorizontalOrientable.cs |
| Block entity | Pulverizer |
BEPulverizer |
Systems/MechanicalPower/BlockEntity/BEPulverizer.cs |
| Block entity behavior | MPPulverizer |
BEBehaviorMPPulverizer |
Systems/MechanicalPower/BlockEntityBehavior/BEBehaviorPulverizer.cs |
Drops (1)
Filters
| Mechanism | Drop | Chance / Quantity | Notes |
|---|---|---|---|
| blockDrop | Pulverizer frame | ×1 |
Produced by (1)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| Pulverizer frame (Item Recipe) | grid |
Dropped by (4)
Filters
| Source | Kind | Mechanism | Chance / Quantity |
|---|---|---|---|
| Pulverizer frame | block | blockDrop | ×1 |
| pulverizerframe-east | block | blockDrop | ×1 |
| pulverizerframe-south | block | blockDrop | ×1 |
| pulverizerframe-west | block | blockDrop | ×1 |