Puffball

block survival:mushroom-puffball-normal · from game

Mushroom Use knife to harvest quicker

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockMushroom BlockMushroom Block/BlockMushroom.cs

Where to find (natural growth)

Climate conditions a chunk needs for this to grow wild (temperature shaded blue = cold, red = hot). See also the full Crops listing.

Filters
CategoryTemp (°C)RainForest densitySoil fertilityPlacementCrop
mushroom -3–21 0.4–1 0–0.2

Drops (1)

Filters
MechanismDropChance / QuantityNotes
blockDrop mushroom-{mushroom}-normal ×1

Found in structures (5)

StructureKind
megastructures-wolfstonecastle-dryclimate-par structure
megastructures-auldburg-dampusandtiggetagg structure
village-ruins-par village
largeruins-0102-femursnapper-o7 structure
largeruins-0901-rowlyart-largeruin-o4 structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.