Solid iron door

block survival:metaldoor-solid-iron · from game

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockGeneric BlockGeneric Not in vssurvivalmod (engine, VSEssentials, or a mod DLL)
Behavior Lockable BlockBehaviorLockable BlockBehavior/BehaviorLockable.cs
Behavior Door BlockBehaviorDoor BlockBehavior/BehaviorDoor.cs
Behavior BlockEntityInteract BlockBehaviorBlockEntityInteract Not in vssurvivalmod (engine, VSEssentials, or a mod DLL)
Block entity Generic Not in vssurvivalmod (engine, VSEssentials, or a mod DLL)
Block entity behavior Door BEBehaviorDoor BlockEntityBehavior/BEBehaviorDoor.cs

Produced by (1)

Filters
RecipeCategoryIngredients → output
Solid iron door (Item Recipe) grid

Found in structures (1)

StructureKind
megastructures-romanbathhouse-virrno structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.