Conglomerate stones

block survival:loosestones-conglomerate-free · from game

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockLooseStones BlockLooseStones Block/BlockLooseStones.cs
Behavior UnstableFalling BlockBehaviorUnstableFalling BlockBehavior/BehaviorUnstableFalling.cs
Behavior RightClickPickup BlockBehaviorRightClickPickup BlockBehavior/BehaviorRightClickPickup.cs

Drops (1)

Filters
MechanismDropChance / QuantityNotes
blockDrop Conglomerate stone ×1

Found in structures (3)

StructureKind
Village area storystructure
forgottenvillage storystructure
sunrift storystructure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.