Pine branchy leaves

block survival:leavesbranchy-grown7-pine · from game

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockLeaves BlockLeaves Block/BlockLeaves.cs
Behavior PushEventOnBlockBroken BlockBehaviorPushEventOnBlockBroken BlockBehavior/BehaviorPushEventOnBlockBroken.cs
Behavior RainDrip BlockBehaviorRainDrip BlockBehavior/BlockBehaviorRainDrip.cs

Drops (2)

Filters
MechanismDropChance / QuantityNotes
blockDrop Pine seed
blockDrop Stick ×1

Found in structures (3)

StructureKind
megastructures-oasis-stadrian structure
megastructures-houseofusher-virrno structure
largeruins-0103-femursnapper-o7 structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.