helvehammerbase-east
block
survival:helvehammerbase-east
· from game
No display name found in any lang file — showing the raw code.
Game logic (C#)
The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Block class | BlockHelveHammer |
BlockHelveHammer |
Systems/MechanicalPower/Block/BlockHelvehammer.cs |
| Behavior | HorizontalOrientable |
BlockBehaviorHorizontalOrientable |
BlockBehavior/BehaviorHorizontalOrientable.cs |
| Block entity | HelveHammer |
BEHelveHammer |
Systems/MechanicalPower/BlockEntity/BEHelveHammer.cs |
Drops (1)
Filters
| Mechanism | Drop | Chance / Quantity | Notes |
|---|---|---|---|
| blockDrop | Helve hammer base | ×1 |
Found in structures (2)
| Structure | Kind |
|---|---|
| Village area | storystructure |
| coalmine | storystructure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.