Fern tree
block
survival:ferntree-normal-trunk
· from game
Game logic (C#)
The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Block class | BlockFernTree |
BlockFernTree |
Block/BlockFernTree.cs |
Drops (1)
Filters
| Mechanism | Drop | Chance / Quantity | Notes |
|---|---|---|---|
| blockDrop | Firewood | ×2.5 (±1.5) |
Found in structures (3)
| Structure | Kind |
|---|---|
| desertspecifc-o2-stadrian-deserthouse2 | structure |
| desertspecifc-desertruin2-virrno-o4 | structure |
| desertspecifc-femuroasiso6 | structure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.