Aged oak debarked log
block
survival:debarkedlog-aged-ns
· from game
Game logic (C#)
The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Block class | BlockLog |
BlockLog |
Block/BlockLog.cs |
| Behavior | Pillar |
BlockBehaviorPillar |
BlockBehavior/BehaviorPillar.cs |
| Behavior | WrenchOrientable |
BlockBehaviorWrenchOrientable |
BlockBehavior/BehaviorWrenchOrientable.cs |
Drops (1)
Filters
| Mechanism | Drop | Chance / Quantity | Notes |
|---|---|---|---|
| blockDrop | Aged oak debarked log | ×1 |
Found in structures (25)
| Structure | Kind |
|---|---|
| Resonance Archive | storystructure |
| Village area | storystructure |
| underground-uncommon | structure |
| calix | storystructure |
| halitequarry | storystructure |
| sunrift | storystructure |
| thepanopticon | storystructure |
| nybygget-translocatornexus | structure |
| megastructures-wolfstonecastle-desert-par | structure |
| megastructures-wolfstonecastle-dryclimate-par | structure |
| megastructures-wolfstonecastle-normalclimate-par | structure |
| megastructures-wolfstonecastle-forest-par | structure |
| megastructures-settlementofkeykeepers-sirayne | structure |
| megastructures-normancastle-par | structure |
| village-forest | village |
| mediumruins | structure |
| largeruins-0201-ifoz-o11 | structure |
| largeruins-0202-ifoz-o11 | structure |
| largeruins-0203-ifoz-o11 | structure |
| largeruins-0602-sirayne-o7 | structure |
| largeruins-0604-sirayne-o7 | structure |
| largeruins-0801-par-largeruin-o5 | structure |
| largeruins-0802-par-largeruin-o5 | structure |
| largeruins-0901-rowlyart-largeruin-o4 | structure |
| desertspecifc-wildwest1-virrno-o4 | structure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.