Clutch
block
survival:clutch-north
· from game
Mechanical power part
Game logic (C#)
The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Block class | BlockClutch |
BlockClutch |
Systems/MechanicalPower/Block/BlockClutch.cs |
| Behavior | HorizontalOrientable |
BlockBehaviorHorizontalOrientable |
BlockBehavior/BehaviorHorizontalOrientable.cs |
| Block entity | Clutch |
BEClutch |
Systems/MechanicalPower/BlockEntity/BEClutch.cs |
| Block entity behavior | Burning |
BEBehaviorBurning |
BlockEntityBehavior/BEBehaviorBurning.cs |
| Block entity behavior | Animatable |
BEBehaviorAnimatable |
Not in vssurvivalmod (engine, VSEssentials, or a mod DLL) |
Drops (1)
Filters
| Mechanism | Drop | Chance / Quantity | Notes |
|---|---|---|---|
| blockDrop | Clutch | ×1 |
Produced by (2)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| Clutch (Item Recipe) | grid |
hammer (tool) + chisel (tool) + saw (tool) + plank-* ×8 + log-placed-*-ud + Stick ×8 + Resin ×2 + Lump of rendered fat ×2
→
Clutch
|
| Clutch (Item Recipe) | grid |
hammer (tool) + chisel (tool) + saw (tool) + plank-* ×8 + logsection-placed-*-ud + Stick ×8 + Resin ×2 + Lump of rendered fat ×2
→
Clutch
|
Dropped by (4)
Filters
| Source | Kind | Mechanism | Chance / Quantity |
|---|---|---|---|
| Clutch | block | blockDrop | ×1 |
| clutch-east | block | blockDrop | ×1 |
| clutch-south | block | blockDrop | ×1 |
| clutch-west | block | blockDrop | ×1 |