Bronze bracelet

item survival:clothes-arm-bronze-bracelet · from game

Game logic (C#)

The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Behavior Wearable CollectibleBehaviorWearable CollectibleBehavior/BehaviorWearable.cs

Used in (1)

Filters
RecipeCategoryIngredients → output
Tin bronze bits (Item Recipe) grid

Can be generated by (1)

Random-stack placeholders (placed in world-generated chests and similar) whose pool includes this. The chance is among that placeholder's results, not the chance of finding it.

PlaceholderChance
Accessory randomizer (Medium status) 8.70%

Found in structures (3)

StructureKind
largeruins-0201-ifoz-o11 structure
largeruins-0202-ifoz-o11 structure
largeruins-0203-ifoz-o11 structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.