Cabinet
block
survival:cabinet-middle
· from game
Game logic (C#)
The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Block class | BlockGeneric |
BlockGeneric |
Not in vssurvivalmod (engine, VSEssentials, or a mod DLL) |
| Behavior | TypedTexture |
CollectibleBehaviorTypedTexture |
CollectibleBehavior/CollectibleBehaviorTypedTexture.cs |
| Behavior | BlockEntityInteract |
BlockBehaviorBlockEntityInteract |
Not in vssurvivalmod (engine, VSEssentials, or a mod DLL) |
| Behavior | Display |
BlockBehaviorDisplay |
BlockBehavior/BlockBehaviorDisplay.cs |
| Behavior | CabinetDoors |
BlockBehaviorCabinetDoors |
BlockBehavior/BlockBehaviorCabinetDoors.cs |
| Behavior | RotateablePlaceable |
BlockBehaviorRotateablePlaceable |
BlockBehavior/BlockBehaviorRotateablePlaceable.cs |
| Block entity behavior | RotatablePlaceable |
BEBehaviorRotatablePlaceable |
BlockEntityBehavior/BEBehaviorRotatablePlaceable.cs |
| Block entity behavior | Display |
BEBehaviorDisplay |
BlockEntityBehavior/BEBehaviorDisplay.cs |
| Block entity behavior | CabinetDoors |
BEBehaviorCabinetDoors |
BlockEntityBehavior/BEBehaviorCabinetDoors.cs |
Produced by (1)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| cabinet | grid |
Found in structures (1)
| Structure | Kind |
|---|---|
| megastructures-undergroundcastle-ogdred-o8 | structure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.