Clinker brick
item
survival:burnedbrick-clinker
· from game
Clinkers are bricks that have been over-cooked, their surfaces vitrified like glass, and are not very good for building. One must use more of them to get a neat result.
| Stack size | 64 |
|---|
Game logic (C#)
The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Behavior | Throwable |
Not in vssurvivalmod (engine, VSEssentials, or a mod DLL) | |
| Behavior | GroundStorable |
CollectibleBehaviorGroundStorable |
CollectibleBehavior/BehaviorGroundStorable.cs |
Used in (3)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| Large clinker bricks (running bond) (Item Recipe) | grid | |
| Rough clinker bricks (Item Recipe) | grid | |
| Rough clinker bricks (Item Recipe) | grid |
Found in structures (1)
| Structure | Kind |
|---|---|
| largeruins-largeruins-shikitochi-o6-tinkersbakery | structure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.