Brake

block survival:brake-north · from game

Mechanical power part

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockBrake BlockBrake Systems/MechanicalPower/Block/BlockBrake.cs
Behavior HorizontalOrientable BlockBehaviorHorizontalOrientable BlockBehavior/BehaviorHorizontalOrientable.cs
Block entity Brake BEBrake Systems/MechanicalPower/BlockEntity/BEBrake.cs
Block entity behavior Burning BEBehaviorBurning BlockEntityBehavior/BEBehaviorBurning.cs
Block entity behavior MPBrake BEBehaviorMPBrake Systems/MechanicalPower/BlockEntityBehavior/BEBehaviorBrake.cs
Block entity behavior Animatable BEBehaviorAnimatable Not in vssurvivalmod (engine, VSEssentials, or a mod DLL)

Drops (1)

Filters
MechanismDropChance / QuantityNotes
blockDrop Brake ×1

Produced by (2)

Filters
RecipeCategoryIngredients → output
Brake (Item Recipe) grid
Brake (Item Recipe) grid

Dropped by (4)

Filters
SourceKindMechanismChance / Quantity
Brake block blockDrop ×1
brake-east block blockDrop ×1
brake-south block blockDrop ×1
brake-west block blockDrop ×1