Scrap blade

item survival:blade-scrap-scrap · from game

Made from a scrap weapon kit. “Materials are hard to come by these days. Work with what you've got.”
Tags weaponweapon-meleeweapon-swordtool-sword

Game logic (C#)

The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Behavior GroundStorable CollectibleBehaviorGroundStorable CollectibleBehavior/BehaviorGroundStorable.cs
Behavior AnimationAuthoritative Not in vssurvivalmod (engine, VSEssentials, or a mod DLL)
Behavior Buffable Not in vssurvivalmod (engine, VSEssentials, or a mod DLL)
Behavior Sharpenable CollectibleBehaviorSharpenable CollectibleBehavior/CollectibleBehaviorSharpenable.cs

Found in structures (8)

StructureKind
underground-uncommon-lowerchance structure
underground-translocator-common-lowerchance structure
underground-rare structure
underground-samgrey-5 structure
megastructures-oasis-stadrian structure
largeruins-0206-samgrey-o7 structure
largeruins-0207-samgrey-o7 structure
desertspecifc-wildwest1-virrno-o4 structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.