Ruined arming sword
item
survival:blade-arming-ruined
· from game
| Tags | weaponweapon-meleeweapon-swordtool-sword |
|---|
Game logic (C#)
The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Behavior | GroundStorable |
CollectibleBehaviorGroundStorable |
CollectibleBehavior/BehaviorGroundStorable.cs |
| Behavior | AnimationAuthoritative |
Not in vssurvivalmod (engine, VSEssentials, or a mod DLL) | |
| Behavior | Buffable |
Not in vssurvivalmod (engine, VSEssentials, or a mod DLL) | |
| Behavior | Sharpenable |
CollectibleBehaviorSharpenable |
CollectibleBehavior/CollectibleBehaviorSharpenable.cs |
Can be generated by (1)
Random-stack placeholders (placed in world-generated chests and similar) whose pool includes this. The chance is among that placeholder's results, not the chance of finding it.
| Placeholder | Chance |
|---|---|
| Stack randomizer (Ruined weapons) | 3.33% |
Found in structures (21)
| Structure | Kind |
|---|---|
| underground-uncommon | structure |
| underground-translocator-common | structure |
| calix | storystructure |
| coalmine | storystructure |
| forlornhopedungeon | storystructure |
| thepanopticon | storystructure |
| university | storystructure |
| megastructures-wolfstonecastle-desert-par | structure |
| megastructures-wolfstonecastle-dryclimate-par | structure |
| megastructures-wolfstonecastle-normalclimate-par | structure |
| megastructures-wolfstonecastle-forest-par | structure |
| megastructures-romanbathhouse-virrno | structure |
| megastructures-settlementofkeykeepers-sirayne | structure |
| megastructures-jumblerockcastle-dampus | structure |
| megastructures-normancastle-par | structure |
| megastructures-auldburg-dampusandtiggetagg | structure |
| megastructures-giantcathedral-dampus | structure |
| village-prison | village |
| surfaceunderground-tiggetaggcave1-tiggetagg | structure |
| surfaceunderground-tiggetaggcave2-tiggetagg | structure |
| largeruins-0801-par-largeruin-o5 | structure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.