Iron arrow
item
survival:arrow-iron
· from game
| Stack size | 64 |
|---|
Game logic (C#)
The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Item class | ItemArrow |
ItemArrow |
Item/ItemArrow.cs |
Sold by traders (1)
Filters
| Trader | Price min (per stack) | Price max (per stack) | Stock min (stacks) | Stock max (stacks) | Items per stack |
|---|---|---|---|---|---|
| Villager-gerhardt trader | 1.5 | 2.5 | 15 | 25 | 4 |
NPC rewards (1)
NPCs whose dialogue can hand this over as a reward (e.g. for completing a small favor, or just for free) -- not something bought at a trade price.
Filters
| NPC | Stack size |
|---|---|
| Hunter | ×6 |
Found in structures (1)
| Structure | Kind |
|---|---|
| Resonance Archive | storystructure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.