Human skull
item
game:clutter-skull/humanoid
· from betterruins
Used in (2)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| clutter (Item Recipe) | grid | |
| clutter (Item Recipe) | grid |
Found in structures (18)
| Structure | Kind |
|---|---|
| medium | structure |
| raresurfaceruins | structure |
| underground-samgrey-4 | structure |
| calix | storystructure |
| huaca | storystructure |
| shoppingcentre | storystructure |
| university | storystructure |
| virrno-monolith | structure |
| megastructures-undergroundcastle-ogdred-o8 | structure |
| megastructures-undergroundlibrary-marlim | structure |
| megastructures-giantcathedral-dampus | structure |
| village-prison | village |
| village-ogdred | village |
| village-forest | village |
| surfaceunderground-virrnocave-virrno | structure |
| largeruins-0101-femursnapper-o7 | structure |
| desertspecifc-o2-stadrian-cube1 | structure |
| desertspecifc-femuroasiso6 | structure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.