Palisade Builder's Blueprint

item betterruins:br-schematic-palisade · from betterruins

These Blueprints are reusable, containing the secrets of forgotten recipes crafted by masters of their trade. (Note: Clutter items will appear twice in the recipe browser right below here. The lower ones will work the others will not be clickable.)
Stack size1

Game logic (C#)

The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Behavior GroundStorable CollectibleBehaviorGroundStorable CollectibleBehavior/BehaviorGroundStorable.cs

Used in (16)

Filters
RecipeCategoryIngredients → output
palisadewall-four-lower-cornerin-west (Item Recipe) grid
palisadewall-four-top-cornerin-west (Item Recipe) grid
palisadewall-four-halftop-cornerin-west (Item Recipe) grid
palisadestakes-west (Item Recipe) grid
palisadewall-three-lower-wall-west (Item Recipe) grid
palisadewall-three-top-wall-west (Item Recipe) grid
palisadewall-three-halftop-wall-west (Item Recipe) grid
palisadewall-three-toproped-wall-west (Item Recipe) grid
palisadewall-four-lower-wall-west (Item Recipe) grid
palisadewall-four-top-wall-west (Item Recipe) grid
palisadewall-four-halftop-wall-west (Item Recipe) grid
palisadewall-four-toproped-wall-west (Item Recipe) grid
palisadewall-four-lowerspiked-wall-west (Item Recipe) grid
palisadewall-four-lower-cornerout-west (Item Recipe) grid
palisadewall-four-halftop-cornerout-west (Item Recipe) grid
palisadewall-four-top-cornerout-west (Item Recipe) grid

Can be generated by (1)

Random-stack placeholders (placed in world-generated chests and similar) whose pool includes this. The chance is among that placeholder's results, not the chance of finding it.

PlaceholderChance
Gear randomizer 0.58%

Found in structures (2)

StructureKind
largeruins-0102-femursnapper-o7 structure
largeruins-0103-femursnapper-o7 structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.