Musician
survival:villager-nadiya-female-musician-sedna
· from game
Stats
| Max health | 1000 hp |
|---|---|
| Weight | 80 kg |
| Tags | humanoidvillagerhumanhuntablehabitat-land |
Game logic (C#)
The C# classes this creature's JSON hands its behavior to: its entity class, behaviors and AI tasks. Files link to vssurvivalmod on GitHub; names without a link are implemented in the game engine or VSEssentials, which aren't mapped here.
| Role | Name in JSON | C# type |
|---|---|---|
| Entity class | EntityVillager |
EntityVillager |
| Behavior | villagerinventory |
EntityBehaviorVillagerInv |
| Behavior | nametag |
engine / VSEssentials |
| Behavior | repulseagents |
engine / VSEssentials |
| Behavior | controlledphysics |
engine / VSEssentials |
| Behavior | reviveondeath |
engine / VSEssentials |
| Behavior | health |
engine / VSEssentials |
| Behavior | activitydriven |
EntityBehaviorActivityDriven |
| Behavior | emotionstates |
engine / VSEssentials |
| Behavior | taskai |
engine / VSEssentials |
| AI task | meleeattack |
engine / VSEssentials |
| AI task | seekentity |
engine / VSEssentials |
| AI task | fleeentity |
engine / VSEssentials |
| AI task | idle |
engine / VSEssentials |
| AI task | wander |
engine / VSEssentials |
| AI task | lookaround |
engine / VSEssentials |
| Behavior | conversable |
EntityBehaviorConversable |
| Behavior | entitystatetags |
engine / VSEssentials |
| Behavior | interpolateposition |
engine / VSEssentials |
No known drops catalogued for this creature.
Dialogue
From config/dialogue/sedna.json — this is a branching
conversation tree, not a fixed script, so these are every line this NPC's side of the
conversation can say across all of its branches, not one fixed order.
- (Commoner) Now you must have quite the story.
- (Hunter) I see the sharpness in your eyes.
- (Malefactor) You wouldn't be hiding something, would you? Tell me or not, I know how to keep a secret.
- (Clockmaker) You can see it all turning, can't you?
- (Blackguard) Let me guess. You solve problems. Or create them.
- (Tailor) Your hands are fine and slender. Do you play an instrument?
- ({{characterclass}})You must be new around here.
- Any song-worthy stories for me?
- I am Sedna the Melodic, the Lark of the Hills, the Echo of the Depths, the traveling musician and source of news from distant shores, stories both true and false, all entertaining.
- Isn't it obvious? Hmm... maybe it's my clothing. Too plain? Or maybe it's my humble way of speaking? I am, of course, a musician. I sing songs and can play music on any instrument, no matter how decrepit.
- Nadiya is a village like any other. It is better, perhaps, than most, and worse, undoubtedly, than others.
- Sell? You dare accuse me of commerce? I give away music for free, and take what offerings people give as donations to the furtherance of my art. I am willing to buy things, however.
- Books, scrolls, letters. I'm looking for stories I haven't heard before, especially those that come from the old world.
- I've seen letters like this before in my travels. Sometimes in people's hands, and other times in ruins. Sometimes in people's dead and ruined hands.
- I have heard they're connected to Saint Tobias, but all folktales are measured only by the beauty of the voice that sings them. In any case, they're written in an old tongue and not easily translated.
- Is that so? Well pull up a chair, let's hear it.
- Very well. Anything else you need?
- The Resonance Archives? I've never heard of such a place. What was it like?
- I see. And what did you do while you were there? A story needs action.
- Oh, how dashing! You have a flair for drama. I'll be sure to capture your heroic spirit and, dare I say, fine silhouette when I've composed a song about this.
- So it was a thrilling heist! I can see it now: A bold dive into the darkness, getting in and getting out before the cursed ones even know you're there.
- Hmm, I can work with that. A subtler approach. A story about a lost world and the need for knowledge that drives us forward.
- It will be a fascinating tale, to be sure. Thank you for giving the inspiration. Here's something for your efforts.
- He was wise man from the dark days of yore. It's said he could command angels to do his bidding. Here in Nadiya, they consider him their patron and it's believed he helped build this village long ago. But many villages have their own stories about him or the other saints.
Can give as a reward (1)
| Item | Stack size |
|---|---|
| Rusty gear | ×2 |