Blacksmith
survival:villager-nadiya-female-blacksmith-agnieszka
· from game
Stats
| Max health | 1000 hp |
|---|---|
| Weight | 80 kg |
| Tags | humanoidvillagerhumanhuntablehabitat-land |
Game logic (C#)
The C# classes this creature's JSON hands its behavior to: its entity class, behaviors and AI tasks. Files link to vssurvivalmod on GitHub; names without a link are implemented in the game engine or VSEssentials, which aren't mapped here.
| Role | Name in JSON | C# type |
|---|---|---|
| Entity class | EntityVillager |
EntityVillager |
| Behavior | villagerinventory |
EntityBehaviorVillagerInv |
| Behavior | nametag |
engine / VSEssentials |
| Behavior | repulseagents |
engine / VSEssentials |
| Behavior | controlledphysics |
engine / VSEssentials |
| Behavior | reviveondeath |
engine / VSEssentials |
| Behavior | health |
engine / VSEssentials |
| Behavior | activitydriven |
EntityBehaviorActivityDriven |
| Behavior | emotionstates |
engine / VSEssentials |
| Behavior | taskai |
engine / VSEssentials |
| AI task | meleeattack |
engine / VSEssentials |
| AI task | seekentity |
engine / VSEssentials |
| AI task | fleeentity |
engine / VSEssentials |
| AI task | idle |
engine / VSEssentials |
| AI task | wander |
engine / VSEssentials |
| AI task | lookaround |
engine / VSEssentials |
| Behavior | conversable |
EntityBehaviorConversable |
| Behavior | entitystatetags |
engine / VSEssentials |
| Behavior | interpolateposition |
engine / VSEssentials |
No known drops catalogued for this creature.
Dialogue
From config/dialogue/agnieszka.json — this is a branching
conversation tree, not a fixed script, so these are every line this NPC's side of the
conversation can say across all of its branches, not one fixed order.
- (Blackguard) You look like you know your way around good, solid armor. I've got some here. For sale, even.
- What can I do for you?
- Back for more? I can only smith so fast.
- Agnieszka.
- Mostly what I do is be busy. I'm a blacksmith, the only one around for a fair distance. The orders I have are piling even higher as we talk. If you want something I've already made, have a look. Otherwise, I hope you don't mind the sparks and hammering while we chat.
- Sure. Put a tool or armor piece in your hands so I can see it. 5 gears for a tool (+400 durability) or 10 gears for armor (+200 durability). Though keep in mind, if your gear is buffed then each subsequent repair becomes less effective.
- Suit yourself. I'm here if you change your mind.
- Hm? You've got nothing to repair. Show me whatever's broken and I'll do what I can.
- Alright.
- Done. Come by again next time it wears out.
- Sure. Put a tool or armor piece in your hands so I can see it. Since you helped us out, it's 4 gears for a tool (+400 durability) or 8 gears for armor (+200 durability).
- This is Nadiya. There is a forge in Nadiya. I work at that forge. Nadiya is a village filled with things like this forge. If you're interested, you should go find those things and give me a moment of peace.
- Ah, I know that writing. It's the old man's. You'll be wanting the map, then?
- The old man is mysterious. Some say he's Saint Tobias, the one who helped found the village. The old man's ancient, but not that old. He sends me designs from time to time. I make them. Then one of those foolhardy traders delivers it somewhere out in the wilds.
- Here, take it. One less task for me to worry about.
- You... lost it? My family held onto that map for generations and you just lost it?
- Unbelievable. Luckily for you, I made a copy just in case. Do not lose it again.
- (There is some writing on the map in the same hand as the faded letter. It reads as follows:)
- (“Before you come to meet me, you must make your way to the Devastation. There is a tower there. You must climb it and take The Lens that rests upon its peak. It will not be easy, but this must be done if we are to succeed.”)
- (Agnieszka shrugs) The old man told my grandmother to keep an eye out for a strange traveler come to town looking for him. Never expected it to take this long, but you certainly look the part. No offense.
- You can read that? The Devastation is cursed land full of horrors. Legends say it clawed itself out of a rift many years ago.
- I wouldn't know. It's far too dangerous to travel there. Perhaps Gerhardt would know. He's been known to range far in his hunts.
- We lost a delivery a while back. Trader ran into some trouble. If you bring me 8 iron ingots I'll make it worth your efforts.
- Just bring me 8 iron ingots already. We're running low on material.
- Excellent. Pretty reliable, aren't you?
- Here's my usual rate, 32 gears. I'll give you a discount on all future repairs too.
Can give as a reward (2)
| Item | Stack size |
|---|---|
| Map to Tobias' cave | ×1 |
| Rusty gear | ×32 |