Anvil Base

smithing from game

Layer

Ingredients

SlotItemQty / RatioNotes
ingot-* ingot-* (metal) any of: iron, meteoriciron, steel

Output

anvilpart-base-{metal} (depends on metal)

Resolved variants

metalOutput
iron anvilpart-base-iron
meteoriciron anvilpart-base-meteoriciron
steel anvilpart-base-steel
Raw recipe JSON
{
  "ingredient": {
    "type": "item",
    "code": "ingot-*",
    "name": "metal",
    "allowedVariants": [
      "iron",
      "meteoriciron",
      "steel"
    ]
  },
  "pattern": [
    [
      "##_____##",
      "#########",
      "#########",
      "#########",
      "#########",
      "#########",
      "#########",
      "#########",
      "#########",
      "##_____##"
    ],
    [
      "_________",
      "_________",
      "__#####__",
      "_#######_",
      "_#######_",
      "_#######_",
      "_#######_",
      "__#####__",
      "_________",
      "_________"
    ],
    [
      "_________",
      "_________",
      "__#####__",
      "_#######_",
      "_#######_",
      "_#######_",
      "_#######_",
      "__#####__",
      "_________",
      "_________"
    ],
    [
      "_________",
      "_________",
      "_________",
      "__#####__",
      "__#####__",
      "__#####__",
      "__#####__",
      "_________",
      "_________",
      "_________"
    ],
    [
      "_________",
      "_________",
      "_________",
      "__#####__",
      "__#####__",
      "__#####__",
      "__#####__",
      "_________",
      "_________",
      "_________"
    ]
  ],
  "name": "Anvil Base",
  "code": "anvilbase-{metal}",
  "output": {
    "type": "block",
    "code": "anvilpart-base-{metal}"
  }
}