Trapdoor

block survival:trapdoor-closed-down-east · from game

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockTrapdoor BlockTrapdoor Block/BlockTrapdoor.cs
Behavior Lockable BlockBehaviorLockable BlockBehavior/BehaviorLockable.cs
Behavior ExchangeOnInteract BlockBehaviorExchangeOnInteract BlockBehavior/BehaviorExchangeOnInteract.cs
Behavior OmniRotatable BlockBehaviorOmniRotatable BlockBehavior/BehaviorOmniRotatable.cs

Drops (1)

Filters
MechanismDropChance / QuantityNotes
blockDrop trapdoor-closed-up-north

Found in structures (1)

StructureKind
small structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.