Termite mound

block survival:termitemound-granite-medium · from game

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockTermiteMound BlockTermiteMound Block/BlockTermiteMound.cs
Behavior BreakIfFloating BlockBehaviorBreakIfFloating BlockBehavior/BehaviorBreakIfFloating.cs
Behavior TransformBreak Not in vssurvivalmod (engine, VSEssentials, or a mod DLL)

Where to find (natural growth)

Climate conditions a chunk needs for this to grow wild (temperature shaded blue = cold, red = hot). See also the full Crops listing.

Filters
CategoryTemp (°C)RainForest densitySoil fertilityPlacementCrop
other 22–37 0.25–0.39 0–0.55
other 22–37 0.25–0.39 0–0.55

Drops (1)

Filters
MechanismDropChance / QuantityNotes
blockDrop Termites