Granite ashlar block slab
block
survival:stonebrickslab-granite-up-free
· from game
Game logic (C#)
The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Block class | BlockSlabSnowRemove |
BlockSlabSnowRemove |
Block/BlockSlabSnowRemove.cs |
| Behavior | OmniRotatable |
BlockBehaviorOmniRotatable |
BlockBehavior/BehaviorOmniRotatable.cs |
| Behavior | WrenchOrientable |
BlockBehaviorWrenchOrientable |
BlockBehavior/BehaviorWrenchOrientable.cs |
Drops (1)
Filters
| Mechanism | Drop | Chance / Quantity | Notes |
|---|---|---|---|
| blockDrop | Granite ashlar block slab |
Found in structures (10)
| Structure | Kind |
|---|---|
| underground-uncommon-lowerchance | structure |
| underground-samgrey-5 | structure |
| underground-samgrey-3 | structure |
| shoppingcentre | storystructure |
| megastructures-destroyedlargechurch-bodlacek | structure |
| megastructures-rockformation-niclass | structure |
| megastructures-undergroundlibrary-marlim | structure |
| village-prison | village |
| largeruins-0407-virrno-o7 | structure |
| largeruins-0408-virrno-o7 | structure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.