stickslayer-wooden-ns-free
block
survival:stickslayer-wooden-ns-free
· from game
No display name found in any lang file — showing the raw code.
Game logic (C#)
The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Block class | BlockSticksLayer |
BlockSticksLayer |
Block/BlockSticksLayer.cs |
| Behavior | RainDrip |
BlockBehaviorRainDrip |
BlockBehavior/BlockBehaviorRainDrip.cs |
Drops (1)
Filters
| Mechanism | Drop | Chance / Quantity | Notes |
|---|---|---|---|
| blockDrop | Stick | ×9 |
Found in structures (3)
| Structure | Kind |
|---|---|
| shoppingcentre | storystructure |
| mediumruins | structure |
| desertspecifc-o20-stadrian-undergroundwithentrance | structure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.