Scallop (Latte)
block
survival:seashell-scallop-latte
· from game
Sea shell
Game logic (C#)
The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Block class | BlockSeashell |
BlockSeashell |
Block/BlockShell.cs |
| Behavior | GroundStorable |
CollectibleBehaviorGroundStorable |
CollectibleBehavior/BehaviorGroundStorable.cs |
| Behavior | Unplaceable |
BlockBehaviorUnplaceable |
BlockBehavior/BehaviorUnplaceable.cs |
| Behavior | RightClickPickup |
BlockBehaviorRightClickPickup |
BlockBehavior/BehaviorRightClickPickup.cs |
Where to find (natural growth)
Climate conditions a chunk needs for this to grow wild (temperature shaded blue = cold, red = hot). See also the full Crops listing.
Filters
| Category | Temp (°C) | Rain | Forest density | Soil fertility | Placement | Crop |
|---|---|---|---|---|---|---|
| aquatic | -20–11 | 0.3–1 | UnderSeaWater |
Found in structures (1)
| Structure | Kind |
|---|---|
| desertspecifc-o1-stadrian-deserthouse1 | structure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.