Walnut leaves

block survival:leaves-grown4-walnut · from game

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockLeaves BlockLeaves Block/BlockLeaves.cs
Behavior PushEventOnBlockBroken BlockBehaviorPushEventOnBlockBroken BlockBehavior/BehaviorPushEventOnBlockBroken.cs
Behavior RainDrip BlockBehaviorRainDrip BlockBehavior/BlockBehaviorRainDrip.cs

Drops (2)

Filters
MechanismDropChance / QuantityNotes
blockDrop Walnut seed
blockDrop Stick ×0.02

Found in structures (2)

StructureKind
forgottenvillage storystructure
sunrift storystructure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.