Quartz glass slab
block
survival:glassslab-quartz-west-free
· from game
Game logic (C#)
The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Block class | BlockSlabSnowRemove |
BlockSlabSnowRemove |
Block/BlockSlabSnowRemove.cs |
| Behavior | OmniRotatable |
BlockBehaviorOmniRotatable |
BlockBehavior/BehaviorOmniRotatable.cs |
| Behavior | WrenchOrientable |
BlockBehaviorWrenchOrientable |
BlockBehavior/BehaviorWrenchOrientable.cs |
Drops (1)
Filters
| Mechanism | Drop | Chance / Quantity | Notes |
|---|---|---|---|
| blockDrop | Quartz glass slab |
Found in structures (1)
| Structure | Kind |
|---|---|
| village-forest | village |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.