Wild strawberry plants

block survival:fruitingbush-wild-strawberry-free · from game

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockRequireFertileGround BlockRequireFertileGround Block/BlockRequireFertileGround.cs
Behavior FruitingBush BlockBehaviorFruitingBush Systems/Farming/BlockBehaviorFruitingBush.cs
Behavior BlockEntityInteract BlockBehaviorBlockEntityInteract Not in vssurvivalmod (engine, VSEssentials, or a mod DLL)
Behavior Unstable BlockBehaviorUnstable BlockBehavior/BehaviorUnstable.cs
Block entity WildFruitingBush BlockEntityWildFruitingBush BlockEntity/BEBerryBushFarmland.cs
Block entity behavior FruitingBush BEBehaviorFruitingBush Systems/Farming/BEBehaviorFruitingBush.cs
Block entity behavior FruitingBushMesh BEBehaviorFruitingBushMesh Systems/Farming/BEBehaviorFruitingBushMesh.cs

Where to find (natural growth)

Climate conditions a chunk needs for this to grow wild (temperature shaded blue = cold, red = hot). See also the full Crops listing.

Filters
CategoryTemp (°C)RainForest densitySoil fertilityPlacementCrop
berrybush -2–18 0.45–1 0.6–1 0–1 OnSurfacePlusUnderTrees

Drops (1)

Filters
MechanismDropChance / QuantityNotes
blockDrop Plant debris ×3