Eagle fern
block
survival:fern-eaglefern
· from game
Game logic (C#)
The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Block class | BlockFern |
BlockFern |
Block/BlockFern.cs |
| Behavior | DropNotSnowCovered |
BlockBehaviorDropNotSnowCovered |
BlockBehavior/BehaviorDropNotSnowCovered.cs |
Where to find (natural growth)
Climate conditions a chunk needs for this to grow wild (temperature shaded blue = cold, red = hot). See also the full Crops listing.
Filters
| Category | Temp (°C) | Rain | Forest density | Soil fertility | Placement | Crop |
|---|---|---|---|---|---|---|
| fern | -12–10 | 0.4–1 | 0.5–1 | 0.25–1 | OnSurfacePlusUnderTrees | |
| fern | -12–10 | 0.4–1 | 0.25–1 |
Found in structures (20)
| Structure | Kind |
|---|---|
| forgottenvillage | storystructure |
| sunrift | storystructure |
| university | storystructure |
| quentin-waystones | structure |
| megastructures-houseofusher-virrno | structure |
| megastructures-mountaincastle-ogdred-o10 | structure |
| megastructures-undergroundcastle-ogdred-o8 | structure |
| village-ogdred | village |
| village-femursnapper | village |
| surfaceunderground-tiggetaggcave1-tiggetagg | structure |
| surfaceunderground-tiggetaggcave2-tiggetagg | structure |
| mediumruins | structure |
| largeruins-0101-femursnapper-o7 | structure |
| largeruins-0607-sirayne-o7 | structure |
| largeruins-0611-sirayne-o6 | structure |
| largeruins-0612-sirayne-o6 | structure |
| largeruins-0617-sirayne-o4 | structure |
| largeruins-0901-rowlyart-largeruin-o4 | structure |
| largeruins-largeruins-femur-o3-overgrownruin | structure |
| desertspecifc-o1-stadrian-deserthouse1 | structure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.