Scribe shoes

item survival:clothes-foot-scribe · from game

Game logic (C#)

The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Behavior Wearable CollectibleBehaviorWearable CollectibleBehavior/BehaviorWearable.cs
Behavior GroundStorable CollectibleBehaviorGroundStorable CollectibleBehavior/BehaviorGroundStorable.cs

Can be generated by (1)

Random-stack placeholders (placed in world-generated chests and similar) whose pool includes this. The chance is among that placeholder's results, not the chance of finding it.

PlaceholderChance
Cloth randomizer (Medium status) 1.37%

Found in structures (3)

StructureKind
Trader camps in hot climate regions structure
Trader camps in forest structure
coalmine storystructure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.