Forlorn Hope estoc

item survival:blade-forlorn-iron · from game

An elegant blade; it was of little use against what was coming for them.
Tags weaponweapon-meleeweapon-swordtool-sword

Game logic (C#)

The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Behavior GroundStorable CollectibleBehaviorGroundStorable CollectibleBehavior/BehaviorGroundStorable.cs
Behavior AnimationAuthoritative Not in vssurvivalmod (engine, VSEssentials, or a mod DLL)
Behavior Buffable Not in vssurvivalmod (engine, VSEssentials, or a mod DLL)
Behavior Sharpenable CollectibleBehaviorSharpenable CollectibleBehavior/CollectibleBehaviorSharpenable.cs

Can be generated by (1)

Random-stack placeholders (placed in world-generated chests and similar) whose pool includes this. The chance is among that placeholder's results, not the chance of finding it.

PlaceholderChance
Armor randomizer 0.83%

Sold by traders (1)

Filters
TraderPrice min (per stack)Price max (per stack)Stock min (stacks)Stock max (stacks)Items per stack
Luxuries trader 24 40 0.75 1.25 1

Found in structures (2)

StructureKind
coalmine storystructure
forlornhopedungeon storystructure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.