Brown bamboo segment
block
survival:bamboo-grown-brown-segment1
· from game
Game logic (C#)
The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Block class | BlockBamboo |
BlockBamboo |
Block/BlockBamboo.cs |
| Behavior | PushEventOnBlockBroken |
BlockBehaviorPushEventOnBlockBroken |
BlockBehavior/BehaviorPushEventOnBlockBroken.cs |
Drops (1)
Filters
| Mechanism | Drop | Chance / Quantity | Notes |
|---|---|---|---|
| blockDrop | Bundle of bamboo stakes | ×1 |
Found in structures (2)
| Structure | Kind |
|---|---|
| desertspecifc-o4-femursnapper-japoasis | structure |
| desertspecifc-lzmalpyramid-o6-1 | structure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.