Map to Huaca of Ai Apaec
item
betterruins:locatormap-huaca
· from game
A map leading to a hidden location. Use it to find the entrance to the hidden area.
(Right click to mark on map)
| Stack size | 1 |
|---|
Game logic (C#)
The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Item class | ItemLocatorMap |
ItemLocatorMap |
Systems/LocatorMaps/ItemLocatorMap.cs |
| Behavior | GroundStorable |
CollectibleBehaviorGroundStorable |
CollectibleBehavior/BehaviorGroundStorable.cs |
Dropped by (1)
Filters
| Source | Kind | Mechanism | Chance / Quantity |
|---|---|---|---|
| Wooden pan | block | panning | 0.30% |
Found in structures (1)
| Structure | Kind |
|---|---|
| crossroads | storystructure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.