Baker
survival:villager-nadiya-female-baker-beata
· from game
Stats
| Max health | 1000 hp |
|---|---|
| Weight | 80 kg |
| Tags | humanoidvillagerhumanhuntablehabitat-land |
Game logic (C#)
The C# classes this creature's JSON hands its behavior to: its entity class, behaviors and AI tasks. Files link to vssurvivalmod on GitHub; names without a link are implemented in the game engine or VSEssentials, which aren't mapped here.
| Role | Name in JSON | C# type |
|---|---|---|
| Entity class | EntityVillager |
EntityVillager |
| Behavior | villagerinventory |
EntityBehaviorVillagerInv |
| Behavior | nametag |
engine / VSEssentials |
| Behavior | repulseagents |
engine / VSEssentials |
| Behavior | controlledphysics |
engine / VSEssentials |
| Behavior | reviveondeath |
engine / VSEssentials |
| Behavior | health |
engine / VSEssentials |
| Behavior | activitydriven |
EntityBehaviorActivityDriven |
| Behavior | emotionstates |
engine / VSEssentials |
| Behavior | taskai |
engine / VSEssentials |
| AI task | meleeattack |
engine / VSEssentials |
| AI task | seekentity |
engine / VSEssentials |
| AI task | fleeentity |
engine / VSEssentials |
| AI task | idle |
engine / VSEssentials |
| AI task | wander |
engine / VSEssentials |
| AI task | lookaround |
engine / VSEssentials |
| Behavior | conversable |
EntityBehaviorConversable |
| Behavior | entitystatetags |
engine / VSEssentials |
| Behavior | interpolateposition |
engine / VSEssentials |
No known drops catalogued for this creature.
Dialogue
From config/dialogue/beata.json — this is a branching
conversation tree, not a fixed script, so these are every line this NPC's side of the
conversation can say across all of its branches, not one fixed order.
- Hello, stranger. Been traveling a long while?
- Well, you've made it to our little sanctuary. Here, help yourself to the fruit of our fields. My finest rye.
- I hope you like it. There's plenty more where that came from, if you're hungry.
- Well! Suit yourself. I'll be here if the smells of fresh, warm bread should change your heart. Baked to perfection, mind you!
- Well hello again! Feeling hungry yet?
- Oh, silly me. I'm Beata. The baker here.
- Not me, I never was much for reading. Try dear old Gerhardt. You can usually find him up tanning hides in the fortress.
- Oh, I've got nothing big for you, but could you bring a loaf of bread to Kat for me? She's always working hard to keep us safe, and I like to show some gratitude every now and then.
- Just bring that loaf of bread to Kat, the guard captain. You can find her patrolling the village or resting at home. Now, if you've gone and eaten that loaf you'll have to buy a new one!
- Perfect! You can usually find her patrolling the village. Thank you, I owe you one!
- That's alright, dear. I'll just take it myself when I get a chance.
- I'm so glad to hear it. Now I'm sure you were getting hungry carrying that bread. I've baked a fresh loaf for you as well. Thank you, dear.
Can give as a reward (1)
| Item | Stack size |
|---|---|
| Rye bread | ×1 |