Mech helper
survival:mechhelper
· from game
Stats
| Max health | 50 hp |
|---|---|
| Weight | 130 kg |
| Tags | mechanicalhabitat-land |
Game logic (C#)
The C# classes this creature's JSON hands its behavior to: its entity class, behaviors and AI tasks. Files link to vssurvivalmod on GitHub; names without a link are implemented in the game engine or VSEssentials, which aren't mapped here.
| Role | Name in JSON | C# type |
|---|---|---|
| Entity class | EntityAgent |
engine / VSEssentials |
| Behavior | repulseagents |
engine / VSEssentials |
| Behavior | controlledphysics |
engine / VSEssentials |
| Behavior | health |
engine / VSEssentials |
| Behavior | deaddecay |
engine / VSEssentials |
| Behavior | floatupwhenstuck |
engine / VSEssentials |
| Behavior | emotionstates |
engine / VSEssentials |
| Behavior | commandable |
EntityBehaviorCommandable |
| Behavior | openablecontainer |
engine / VSEssentials |
| Behavior | taskai |
engine / VSEssentials |
| AI task | meleeattacktargetingentity |
engine / VSEssentials |
| AI task | jealousmeleeattack |
engine / VSEssentials |
| AI task | stayclosetoguardedentity |
engine / VSEssentials |
| AI task | seektargetingentity |
engine / VSEssentials |
| AI task | jealousseekentity |
engine / VSEssentials |
| AI task | wander |
engine / VSEssentials |
| AI task | idle |
engine / VSEssentials |
| Behavior | entitystatetags |
engine / VSEssentials |
| Behavior | interpolateposition |
engine / VSEssentials |
No known drops catalogued for this creature.