A pawn shop calculator and save viewer for Schedule I. Drop a zip of your save folder to fill in the day and see your stats. Everything is read in your browser; nothing is uploaded.
| Windows (Steam) | %USERPROFILE%\AppData\LocalLow\TVGS\Schedule I\Saves\ |
| Steam Deck / Linux (Proton) | ~/.local/share/Steam/steamapps/compatdata/3164500/pfx/drive_c/users/steamuser/AppData/LocalLow/TVGS/Schedule I/Saves/ |
| Linux (Flatpak Steam) | ~/.var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/compatdata/3164500/pfx/drive_c/users/steamuser/AppData/LocalLow/TVGS/Schedule I/Saves/ |
| macOS (CrossOver) | ~/Library/Application Support/CrossOver/Bottles/<bottle>/drive_c/users/crossover/AppData/LocalLow/TVGS/Schedule I/Saves/ |
| macOS (Whisky) | ~/Library/Containers/com.isaacmarovitz.Whisky/Bottles/<bottle>/drive_c/users/crossover/AppData/LocalLow/TVGS/Schedule I/Saves/ |
Inside is a folder named after your Steam ID, with one SaveGame_N folder per save slot. Zip the slot's folder (on Windows: right-click it and choose "Compress to ZIP file"), then drop the zip here.
Schedule I only has a Windows build, so on Linux, Steam Deck and macOS the save sits inside the compatibility layer's emulated Windows drive. 3164500 is the game's Steam app ID. If the game is installed on an SD card or a second drive, look for steamapps/compatdata/3164500 in that drive's Steam library instead. On macOS, replace <bottle> with the name of the bottle the game is installed in.
Every store-bought item, priced on its best day in the window, ranked by profit per item at the shop's opening offer.
| Item | Buy at | Store price | Sell on | Shop offer | Profit | Return |
|---|
The pawn shop's opening offer for one item on the chosen day, and for the two weeks after.
| Day | Weekday | Multiplier | Shop offer | vs. store price |
|---|
The daily multiplier applied to an item's base resale value. It is the same for every item, and runs from about 0.55 to 2.0.
| Day | Weekday | Multiplier |
|---|
Every player found in the saves you have loaded in this browser, with a link to their Steam profile. Saves hold no player names, so give each one a nickname and it is used everywhere else on the page. This list is kept in this browser only.
| Nickname | Steam ID | Seen in | In the loaded save |
|---|
Every item the pawn shop accepts, with its store price and resale values. Extracted from game version 0.4.7f12.
| Item | Store price | Resell | Pawn range | Sold at |
|---|
What each store sells that the pawn shop will take. Store prices never differ from an item's base price in this game version.
| Item | Store price | Pawn range |
|---|
Read from the game's code (PawnShopInterface.GetItemValue). Not checked against offers in the running game.
| Value | store price × resell multiplier × quantity × daily multiplier |
| Opening offer | the total value of the items in the five pawn slots, rounded |
| Daily multiplier | a hash of the second letter of the item's name plus the elapsed day number, mapped to 0.5–2.0 and passed through a curve. The letter has almost no effect, so every item gets the same multiplier each day. |
| Day pattern | days 10–99 depend only on the tens digit (ten days in a row are identical); days 100–999 depend on the hundreds and ones digits (a ten-day cycle) |
| Rounding | none up to $25, then to the nearest $5 up to $100, $10 up to $1,000, $50 up to $10,000, $100 up to $100,000, $500 up to $1,000,000 |
| Accepted items | legal items only, and not cash |
| Not modelled | haggling after the opening offer |